What We Do

Research and Development

We're building a future-focused studio that uses technology, creativity, and ethical thinking to make things better.

Open Studios is all about project-driven R&D. We make new kinds of interactive media and experiences, and we share the process while we're doing it.

Think of it as a digital open studio that is transparent, ongoing, and always evolving.

When we figure stuff out, we write it up in guides that might help others too. Everything we make is open source, so anyone can take it, remix it, and build on it.

Behind the scenes

Take a step back through our blog to see behind the scenes updates on our projects including retrospectives and progress updates.

Recent highlights:

Launched a Raster to Vector Plugin for WordPress

Langenium Game Dev (V6) Retrospective


Read our blog

Open Source

We open source all major projects. All are welcome to our code whether you're just curious about how we did something or want to use our work as a boilerplate make your own project.

Active projects:

Raster to Vector WordPress Plugin

Langenium Three.js Game

Open Studios 3D Website


Visit our Github

Our process

We follow an iterative approach to project delivery, adapting as we go to ensure resources are prioritised according to our needs and budget.

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Project Definition

Using best practices to create a project plan that is robust and holds up in different scenarios, maximising budget efficiency and minimising risks.

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Prototype Iteration

We follow a Minimum Viable Product (MVP) approach which allows us to be more efficient, collaborative and adaptive for challenges along the way.

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Stakeholder Review

We ensure projects stay on track to successful completion by providing regular progress updates, check-ins and implementing notes and feedback.

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Refinement

As multiple cycles of iteration are completed, the functionality, usability and overall quality of the project matures until it's ready for launch.

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Ongoing Support

We are committed to our studio projects and to produce them openly. If you want to lodge a ticket you may do so on Github, or reach out on LinkedIn.